Pointers and references

Apart from objects in-place (like in C++, or structs in C#) there are pointers and references in Skila. Pointers behave like pointers in C++, but references are just like pointers with one exception — they cannot be null. In C++ once you assigned reference, it couldn’t be change, so it was more like a alias to object. In Skila it can be reassigned, but one thing you cannot do is this:

my_ref = null.MyClass;

Note: nulls will be typed in Skila (there is no just null).

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